The group is made up of a who’s-who of VR industry leaders working together to combat industry fragmentation in these markets. Today, Khronos releases the official name of the standard: OpenXR. Announcing OpenXR™: The Khronos Virtual Reality Initiative announced in December is making rapid progress in designing an open standard for portable Virtual Reality and Augmented Reality apps and devices.Find out more about the updates and extensions here (PDF). Today, Khronos has released new Vulkan extensions for cross-platform access to Virtual Reality and multi-GPU functionality. Vulkan drivers are also shipping from all of the major GPU manufacturers for desktop and mobile systems. Vulkan support appears in leading game engines such as Unity and Unreal, numerous game studios actively developing Vulkan titles, and a dozen Vulkan titles shipping including Doom, Quake, The Talos Principle and Dota 2. Adoption Grows for Vulkan® New Features Released: Celebrating a successful first year, the Vulkan API is gaining tremendous momentum in high-fidelity gaming.With numerous Khronos-sponsored events throughout the week, The Khronos Group is accelerating the development and deployment of cross-platform APIs that bring the latest hardware capabilities to developers everywhere.Ĭontinuing its commitment to creating a community for collaboration on open standards that are used extensively throughout the industry, Khronos announces recent API developments this week at GDC including: Khronos Reveals API Updates & New Working Groups at GDCĬonsortium releases Vulkan features, WebGL 2.0 and new OpenXR working group group hosts series of events for the developer communityįebruary 27, 2017 – 6:00 AM PT – Game Developers Conference, SAN FRANCISCO – The Khronos™ Group, an open consortium of leading hardware and software companies, announces key API updates and new working group at Game Developers Conference (GDC).
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